Workshop: Playful Design for Alzheimer’s Disease

Hester Anderiesen, Laura Eggermont

Abstract


This workshop aims to bridge the gap between game-, and product design and the theoretical knowledge of the field of neuropsychology. During the workshop we will design playful experiences to stimulate older persons with Alzheimer’s disease, in order to delay disease progression. Knowledge concerning the progressive course of neuropathology of the disease can substantially contribute to the design of suitable games, or playful products, for this user group. In view of the increasing population of older persons with Alzheimer’s disease, the design of relevant games or playful products by well-informed designers will benefit this group and is urgently needed.

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